// Edited by: Günthar Rowe
// Last edited on 26/07/2010

//----------------------------------------

 SearchPath=<TEAMDIR>..\
 SearchPath=<TEAMDIR>
 SearchPath=<VEHDIR>
 SearchPath=<TEAMDIR>..\OBJ\

//-----MASFILES---------------------------



//----------------------------------------


Instance=SLOT<ID>
{
  Moveable=True

//-----------------BODY--------------------

 //1st LOD
   MeshFile=Vauxhall_chassis_A.gmt CollTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(25.0)
   MeshFile=Vauxhall_interior_A.gmt CollTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(25.0)

 //2nd LOD
   MeshFile=Vauxhall_chassis_B.gmt CollTarget=False ShadowReceiver=True LODIn=(25.0) LODOut=(50.0)

 //3rd LOD
   MeshFile=Vauxhall_chassis_C.gmt CollTarget=False ShadowReceiver=True LODIn=(50.0) LODOut=(400.0)

 //Shadow LOD
  MeshFile=Vauxhall_chassis_SHADOW.gmt CollTarget=True ShadowObject=(Static, Solid, 256, 256, AMBIENTSHADA.DDS, ZBuffer) LODIn=(0.0) LODOut=(80.0)


//-----------------WINDOWS ARE SEPERATED BECAUSE OF SORTING ISSUES--------------------

  MeshFile=Vauxhall_BACKLIGHT_COVERS_A.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(150.0)
  MeshFile=Vauxhall_FRONTLIGHT_COVERS_A.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(150.0)

  MeshFile=Vauxhall_Window_A.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)
  MeshFile=Vauxhall_Window2_A.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)
  MeshFile=Vauxhall_Window3_A.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)
  MeshFile=Vauxhall_Window4_A.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)

  Actor=VEHICLE

//-----------------STEERING WHEEL--------------------

  Instance=WHEEL
  {
    Moveable=True
    <NOTSPIN><DASHHIGH>  MeshFile=Vectra_STEERINGWHEEL.gmt CollTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(10.00)
  }

//-----------------FIRST PERSON COCKPIT--------------------

<DASHHIGH>  Instance=COCKPIT
<DASHHIGH>  {
<DASHHIGH>    Moveable=True
<DASHHIGH>    MeshFile=Vectra_COCKPIT.gmt CollTarget=False LODIn=(0.0) LODOut=(2.0)
<DASHHIGH>    MeshFile=Vectra_Steeringhub.gmt CollTarget=False LODIn=(0.0) LODOut=(2.0)
<DASHHIGH>    MeshFile=Vauxhall_mirrors.gmt CollTarget=False LODIn=(0.0) LODOut=(2.0)
<DASHHIGH>  }

<NOTSPIN><DASHHIGH>  Instance=MOTEC
<NOTSPIN><DASHHIGH>  {
<NOTSPIN><DASHHIGH>    Moveable=True
<NOTSPIN><DASHHIGH>   MeshFile=Vectra_MOTEC.gmt World=Near CollTarget=False LODIn=(0.0) LODOut=(5.0)
<NOTSPIN><DASHHIGH>  }

// 3rd person steering wheel

  Instance=WHEELEXT
  {
    Moveable=True
    <NOTSPIN> MeshFile=Vectra_STEERINGWHEEL_EXT.gmt CollTarget=False LODIn=(0.0) LODOut=(15.00)
  }

  Instance=CPITWIPER1
  {
    Moveable=True
    MeshFile=Vauxhall_CPITWIPER1.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(70.00)
  }

  Instance=CPITWIPER2
  {
    Moveable=True
    MeshFile=Vauxhall_CPITWIPER2.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(70.00)
  }

<NOTSPIN><DASHHIGH>  Instance=RAINSCREEN
<NOTSPIN><DASHHIGH>  {
<NOTSPIN><DASHHIGH>    Moveable=True
<NOTSPIN><DASHHIGH>    MeshFile=Vauxhall_Window_Interior_A.gmt World=Near CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(10.00)
<NOTSPIN><DASHHIGH>  }

//-----------------DRIVER--------------------

 Instance=FPDRIVER
  {
    Moveable=True
    <NOTSPIN><DASHHIGH> MeshFile=FPDRIVER_Vectra.gmt World=Near CollTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(20.00)
  }

  Instance=EXTDRIVERBODY
  {
    Moveable=True
    MeshFile=EXTDRIVER_Vectra.gmt CollTarget=False LODIn=(0.00) LODOut=(60.0)
    MeshFile=3rdp_HANSDEVICE_Vectra.gmt CollTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(20.00)
  }

  Instance=SEAT
  {
    Moveable=True
    MeshFile=3rdp_SEAT_Vectra.gmt CollTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(60.00)
  }

  Instance=EXTDRIVERHEAD
  {
    Moveable=True
    MeshFile=EXTHELMET_Vectra.gmt CollTarget=False LODIn=(0.00) LODOut=(60.0) 
  }


//-----------------WHEELS--------------------

  Instance=LFTIRE
  {
    Moveable=True
    MeshFile=Vauxhall_lf_wheel_A.gmt CollTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(200.0)
    MeshFile=Vauxhall_lf_brakedisc.gmt CollTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(200.0)
    MeshFile=Vauxhall_LF_WheelDISC_A.gmt CollTarget=False LODIn=(0.00) LODOut=(120.0)
    MeshFile=Vauxhall_LF_Wheel_SHADOW.gmt CollTarget=True ShadowObject=(Static, Solid, 16, 16, Null, ZBuffer) LODIn=(0.0) LODOut=(80.0)
 }

  Instance=LFSPINDLE
  {
    Moveable=True
    <NOTSPIN> MeshFile=Vauxhall_lf_caliper.gmt CollTarget=False LODIn=(0.00) LODOut=(10.0)
  }

//----

  Instance=RFTIRE
  {
    Moveable=True
    MeshFile=Vauxhall_rf_wheel_A.gmt CollTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(200.0)
    MeshFile=Vauxhall_rf_brakedisc.gmt CollTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(200.0)
    MeshFile=Vauxhall_RF_WheelDISC_A.gmt CollTarget=False LODIn=(0.00) LODOut=(120.0)
    MeshFile=Vauxhall_RF_Wheel_SHADOW.gmt CollTarget=True ShadowObject=(Static, Solid, 16, 16, Null, ZBuffer) LODIn=(0.0) LODOut=(80.0)
  }

  Instance=RFSPINDLE
  {
    Moveable=True
    <NOTSPIN> MeshFile=Vauxhall_rf_caliper.gmt CollTarget=False LODIn=(0.00) LODOut=(10.0)
  }

//----
 
  Instance=LRTIRE
  {
    Moveable=True
    MeshFile=Vauxhall_lr_wheel_A.gmt CollTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(200.0)
    MeshFile=Vauxhall_lr_brakedisc.gmt CollTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(200.0)
    MeshFile=Vauxhall_LR_WheelDISC_A.gmt CollTarget=False LODIn=(0.00) LODOut=(120.0)
    MeshFile=Vauxhall_LR_Wheel_SHADOW.gmt CollTarget=True ShadowObject=(Static, Solid, 16, 16, Null, ZBuffer) LODIn=(0.0) LODOut=(80.0)
  }

  Instance=LRSPINDLE
  {
    Moveable=True
    <NOTSPIN> MeshFile=Vauxhall_lr_caliper.gmt CollTarget=False LODIn=(0.00) LODOut=(10.0)

  }

//----

  Instance=RRTIRE
  {
    Moveable=True
    MeshFile=Vauxhall_rr_wheel_A.gmt CollTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(200.0)
    MeshFile=Vauxhall_rr_brakedisc.gmt CollTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(200.0)
    MeshFile=Vauxhall_RR_WheelDISC_A.gmt CollTarget=False LODIn=(0.00) LODOut=(120.0)
    MeshFile=Vauxhall_RR_Wheel_SHADOW.gmt CollTarget=True ShadowObject=(Static, Solid, 16, 16, Null, ZBuffer) LODIn=(0.0) LODOut=(80.0)
  }

  Instance=RRSPINDLE
  {
    Moveable=True
    <NOTSPIN> MeshFile=Vauxhall_rr_caliper.gmt CollTarget=False LODIn=(0.00) LODOut=(10.0)
  }

//----------------------------------------= BUMPERS AND WINGS =----------------------------------------\\

  Instance=FWING // FRONT BUMPER
  {
    Moveable=True
    <NOTSPIN> MeshFile=Vauxhall_splitter_A.gmt CollTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(25.0)
    <NOTSPIN> MeshFile=Vauxhall_splitter_B.gmt CollTarget=False ShadowReceiver=True LODIn=(25.0) LODOut=(50.0)
    <NOTSPIN> MeshFile=Vauxhall_splitter_C.gmt CollTarget=False ShadowReceiver=True LODIn=(50.0) LODOut=(200.0)
    <NOTSPIN> MeshFile=Vauxhall_splitter_SHADOW.gmt CollTarget=True ShadowObject=(Static, Solid, 16, 16, Null, ZBuffer) LODIn=(0.0) LODOut=(80.0)
  }  

  Instance=RWING // REAR BOOT WING
  {
    Moveable=True
    <NOTSPIN> MeshFile=Vauxhall_wing_A.gmt CollTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(25.0)
    <NOTSPIN> MeshFile=Vauxhall_wing_B.gmt CollTarget=False ShadowReceiver=True LODIn=(25.0) LODOut=(50.0)
    <NOTSPIN> MeshFile=Vauxhall_wing_C.gmt CollTarget=False ShadowReceiver=True LODIn=(50.0) LODOut=(200.0)
    <NOTSPIN> MeshFile=Vauxhall_wing_SHADOW.gmt CollTarget=True ShadowObject=(Static, Solid, 16, 16, Null, ZBuffer) LODIn=(0.0) LODOut=(80.0)
  }

//--------------------------------------= ADDITIONAL DETACHABLES =--------------------------------------\\

  Instance=DEBRIS0 // HEADLIGHT LEFT
  {
    Moveable=True
    <NOTSPIN>  MeshFile=Vauxhall_HEADLIGHT_LF.gmt CollTarget=False LODIn=(0.0) LODOut=(200.0)
  } 

  Instance=DEBRIS1 // HEADLIGHT RIGHT
 {
    Moveable=True
    <NOTSPIN>  MeshFile=Vauxhall_HEADLIGHT_RF.gmt HATTarget=False LODIn=(0.0) LODOut=(200.0)
  }

  Instance=DEBRIS2 // BRAKELIGHT LEFT
  {
    Moveable=True
    <NOTSPIN> MeshFile=Vauxhall_BRAKELIGHT_LR.gmt CollTarget=False LODIn=(0.0) LODOut=(80.0)
    <NOTSPIN> MeshFile=Vauxhall_LIGHT_LR.gmt CollTarget=False LODIn=(0.0) LODOut=(80.0)
  }

  Instance=DEBRIS3 // BRAKELIGHT RIGHT
  {
    Moveable=True
    <NOTSPIN> MeshFile=Vauxhall_BRAKELIGHT_RR.gmt CollTarget=False LODIn=(0.0) LODOut=(80.0)
    <NOTSPIN> MeshFile=Vauxhall_LIGHT_RR.gmt CollTarget=False LODIn=(0.0) LODOut=(80.0)
  }

  Instance=DEBRIS4 // REVERSE LIGHT
  {
    Moveable=True
    MeshFile=Vauxhall_REVERSELIGHT.gmt CollTarget=False LODIn=(0.0) LODOut=(200.0)
  }

  Instance=DEBRIS5 // HOOD
  {
    Moveable=True
      MeshFile=Vauxhall_hood_A.gmt CollTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(25.0)
      MeshFile=Vauxhall_hood_B.gmt CollTarget=False ShadowReceiver=True LODIn=(25.0) LODOut=(50.0)
      MeshFile=Vauxhall_hood_C.gmt CollTarget=False ShadowReceiver=True LODIn=(50.0) LODOut=(200.0)
  }

  Instance=DEBRIS6 // REARBUMPER
  {
    Moveable=True
    <NOTSPIN> MeshFile=Vauxhall_bumper_A.gmt CollTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(25.0)
    <NOTSPIN> MeshFile=Vauxhall_bumper_B.gmt CollTarget=False ShadowReceiver=True LODIn=(25.0) LODOut=(50.0)
    <NOTSPIN> MeshFile=Vauxhall_bumper_C.gmt CollTarget=False ShadowReceiver=True LODIn=(50.0) LODOut=(200.0)
    <NOTSPIN> MeshFile=Vauxhall_Bumper_SHADOW.gmt CollTarget=True ShadowObject=(Static, Solid, 16, 16, Null, ZBuffer) LODIn=(0.0) LODOut=(80.0)
  }

  Instance=DEBRIS8 // LMIRROR
  {
    Moveable=True
    <NOTSPIN> MeshFile=Vauxhall_mirrorL_A.gmt CollTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(25.0)
    <NOTSPIN> MeshFile=Vauxhall_mirrorL_SHADOW.gmt CollTarget=False ShadowObject=(Static, Solid, 16, 16, Null, ZBuffer) LODIn=(0.0) LODOut=(80.0)
  }

  Instance=DEBRIS8 // RMIRROR
  {
    Moveable=True
    <NOTSPIN> MeshFile=Vauxhall_mirrorR_A.gmt CollTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(25.0)
    <NOTSPIN> MeshFile=Vauxhall_mirrorR_SHADOW.gmt CollTarget=False ShadowObject=(Static, Solid, 16, 16, Null, ZBuffer) LODIn=(0.0) LODOut=(80.0)
  }

//----------------EFFECTS-------------------

  Instance=BACKFIRE
  {
    Moveable=True
    <NOTSPIN>MeshFile=VAUXHALL_BACKFIRE.gmt CollTarget=False LODIn=(0.00) LODOut=(70.0)
  }
}





